Last year, Nintendo and Sony announced a live-action movie based on The Legend of Zelda. While details remain sparse, Wes Ball, the director of the upcoming “Kingdom of the Planet of the Apes,” will helm the film. During a Reddit AMA, Ball revealed some of the lessons he hopes to apply from his current film to the Zelda movie. Specific details about the project were not disclosed.
Maintain financial stability. Embrace ambition. Trust in your team’s abilities. Aspire for excellence.
It will be interesting to watch how these lessons carry over, especially once both films have been released. Obviously, Ball’s comments don’t give fans much to go on right now, but the director did note that “I love Zelda and I’ll work my ass off to make something great for us.”
An Ambitious Video Game Adaptation
The Legend of Zelda, a legendary video game franchise, boasts a global fanbase since 1986. Adapting it to the big screen poses a significant challenge, with numerous potential approaches to incorporate elements from various Zelda games. Whether Ball chooses to focus on a single game, such as “Ocarina of Time” or “Breath of the Wild,” or weaves elements from different games remains unknown. Both options offer ample opportunities for the movie to achieve a grand scale.
Bringing Nintendo Games to the Big Screen
Ball’s adaptation of The Legend of Zelda will be the second live-action Nintendo property, after Super Mario Bros. (1993). The latter’s failure led Nintendo to avoid Hollywood adaptations. However, video game adaptations have gained popularity, prompting Nintendo and other companies (e.g., Naughty Dog, Bethesda) to actively participate in producing adaptations that closely reflect the source material.
Ball possesses a deep passion for the Zelda source material and aims to meet the expectations of fans with his adaptation. Whether the film will achieve the success of other video game adaptations remains to be seen, but Ball’s dedication and ambition suggest a promising endeavor.
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[H/T: Nintendo Life] has been removed as it is not necessary for the content to be understood.